rmsephy ([info]rmsephy) wrote,
@ 2008-07-05 22:24:00
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Entry tags:games

This journal sucks and is now about seducing demons
Dear Atlus: Please bring demon conversations back to Persona. It's what I loved about the original SMT, and its sequel. I didn't play much of Persona 1, but I liked the conversation system in Persona 2 as well (it was a bit cheesy sometimes, but overall it was an improvement over the original SNES SMTs' system). Maybe because it was kind of fun fighting battles where all the enemies had some kind of personality, even if some of them did have identical personalities or by the time you reach level 50 all the enemies start following a predictable pattern. I haven't gotten too far in Persona 3, but the absence of demon conversations and its replacement by a post-battle roulette minigame was what stuck out to me like a sore thumb during the parts I did play. I don't want to randomly get a pixie card at the end of a battle. I want to seduce a pixie with promises of money and love. Please bring it back.




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[info]konami
2008-07-06 05:06 am UTC (link)
I didn't like that you could just as easily be friends with the enemy you are killing by the hundreds. Makes you seem like a real bastard for every demon you don't talk to.

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[info]rmsephy
2008-07-06 05:26 am UTC (link)
W-well those demons are bastards too! :O

I do think the SMT games tend to encourage you to talk more than fighting it out though.

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